Otherworldly Construct (1)

The Otherworldly Construct (1) is a Pre Hardmode Enemy that is spawned anywhere in the Planetarium by using an Electromagnetic Lure.

It somewhat slowly flies to the player, stops then continues flying toward the player. After flying it stops in place and spawns three Tracers within close proximity of the player, then it shoots out a  Otherworldly Ball at each Tracer, the Otherworldly Balls split upon reaching the Tracer and explode into eight equally spaced  Otherworldly Bolts that move in a sound wave pattern.

Killing it will summon a Otherworldly Spirit.

Trivia

 * Otherworldly constructs are the only Constructs to have bestiary entries, different variations, a different special drop drop chance, and a Spirit that isn't intended to be killed.
 * Both Otherworldly constructs share the same bestiary entry.
 * While other Constructs' special drop drop chances are 3.33%, the Otherworldly construct's drop chance is 1%.
 * Also check out Otherworldly Construct (2), its counterpart.