Biome Constructs

Biome Constructs are a group of Pre-Hardmode and Hardmode Enemies that are each found in their respective biome. There are currently nine different constructs: Hardmode exclusive constructs:
 * Earthen Construct that spawns in the Desert, Underground and Cavern.
 * Nature Construct that spawns in the Forest.
 * Otherworldly Construct (1) that spawns by using an Electromagnetic Lure in the Planetarium.
 * Otherworldly Construct (2) that spawns in the Planetarium by using a Planetary Analyzer outside of the Planetarium.
 * Permafrost Construct that spawns in the Snow and Ice Biomes.
 * Tidal Construct that spawns in the Ocean.
 * Chaos Construct that spawns in The Hallow.
 * Evil Construct that spawns in the Underground Crimson and Corruption.
 * Inferno Construct that spawns in The Underworld.

After being killed, each construct will spawn their respective Spirit.

Almost every Construct can be spawned by using an Electromagnetic Lure in their respective biomes.

Trivia

 * Each Construct drops either a weapon or accessory for the melee class except the Otherworldly Constructs and Tidal Construct, which drop a ranged and mage weapon respectively.
 * Each Construct's unique drop has a drop chance of 3.33% except the Otherworldly Constructs, which has a drop chance of 1%
 * Also Otherworldly Constructs are the only ones to have more than one unique drop, having three.

Tips

 * To prevent Constructs from spawning favorite or place a Disruptive Electromagnetic Field Emitter.
 * Or if you want to spawn more of them use a water candle, battle potion and any other spawn increasing effects.
 * Because some Constructs can only spawn after using Life Crystals, it is recommended to use them only after you are strong enough to fight one.